
![Healer's Hand Circle Lite [VRChat · VRCFury Prefab · 3 colours] FREE | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4013990881852917665/1033578770569286656.jpeg)
![Healer's Hand Circle Lite [VRChat · VRCFury Prefab · 3 colours] FREE | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4013990881852917665/1033578695927553024.jpeg)
![Healer's Hand Circle Lite [VRChat · VRCFury Prefab · 3 colours] FREE | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4013990881852917665/1033578867049332736.jpeg)
![Healer's Hand Circle Lite [VRChat · VRCFury Prefab · 3 colours] FREE | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4013990881852917665/1033578816686285824.jpeg)
Product Description
This product contains AI-generated content.
Free Lite version of "Healer's Wand & Heal FX" by Tidebone Studio: a rune circle turning slowly in your palm, in 3 colours — Verdant (green), Holy (gold), Rose (pink).
■ What you get
• Hand Circle effect prefabs in 3 colours (loop), 4 particle systems, 42 max particles each
• One-click builder for a VRCFury menu prefab ("Heal Magic" menu with a Hand Circle toggle; the circle attaches to your left hand via Armature Link)
• Fit tool: Tidebone > Heal Magic > 4 - Fit to selected avatar
• Unity 2022.3 / Built-in pipeline, no scripts at runtime
■ Full version
The full set adds the wand (3 colours), Heal Pulse, Healing Rain, Guardian Shield, Blessing and 15 Quest-lite versions. Same folder layout — import the Full package over the Lite one. Full version: https://jinxxy.com/TheQuietStack/ubz6Z
■ Notes
• Needs VRChat SDK (Avatars) and — for the menu — VRCFury (free, vcc.vrcfury.com). VRCFury is NOT included. Without VRCFury you can place the prefab by hand.
• Import, builder and VRCFury menu checked in Unity 2022.3.22f1 with VRCFury 1.1434.0 (Robot sample avatar). Not yet verified on other avatars / live in VRChat.
• Images are Blender previews of the same particle settings, not in-game captures. The character in the images is not included.
■ How it was made
Generated procedurally with the author's own scripts and Blender; an AI assistant was used to write the scripts. No image- or video-generation AI was used.
■ Terms of use
VN3 License — see the included PDFs (Japanese is the official text). Use and edit in your own work (commercial OK) · redistribution / resale NOT allowed · use as machine-learning training data NOT allowed.
by Tidebone Studio
――――――――――――――――
■ Goes well with
• Healer's Wand & Heal FX (full version) https://jinxxy.com/TheQuietStack/ubz6Z
• Spellcaster Hand FX https://jinxxy.com/TheQuietStack/0qdK8
• Elemental Aura Pack https://jinxxy.com/TheQuietStack/rlDGe
■ All together: FX Complete (6 Elemental packs, 60 prefabs) https://jinxxy.com/TheQuietStack/TtNuV (version “Complete”)
――――――――――――――――
■ UPDATE v1.0.1 – Heal FX Lite
Fix: in Unity the Hand Circle (outer + inner ring) could tip upright (a known quirk of mesh particles with "Rotation over Lifetime"). It now turns via a flipbook texture instead of particle rotation, so it always stays flat in its plane. Looks, size, colour and placement are unchanged; 2 particles fewer (44 → 42). Checked in Unity 2022.3.22f1 with the VRChat SDK and VRCFury: the rendered orientation of every mesh particle stays within 20° of its plane.
How to update: import the new .unitypackage over your old one.